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IndustryNext.io · 1h ago

GamCare: Gamification of everyday life emerging as new harm pathway

By Zak Thomas-AkooSeptember 17, 2026

The brief

The charity's newly released first edition of its quarterly Signals insight series studied 2,356 anonymised webchat transcripts from 20 days of helpline activity The post GamCare: Gamification of everyday life emerging as new harm pathway appeared first on NEXT.io.

Original report

Next.io

Summary is editorial. Full reporting, images and rights belong to the source.

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